// OWNER · BranchMelody · REPO SNAPSHOT
BranchMelody
Advanced texture and mesh editor for EA Sports FC / FIFA with support for kits, faces, banners, and 3D models.
STARS68+0 · 7d
FORKS0+0 · 7d
CONTRIBUTORS0maintainer graph thin
OPEN ISSUES · PRS0· 0
LICENSE—no license file
LANGUAGEPython
FOUNDED—
LOCATION—
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PUBLIC REPOS—
TOTAL STARS—
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FUNDING—
//STAR HISTORY · 12M
+67 all-time-window
Stars · cumulative67 · today
//WHY IT'S TRENDING· narrative synthesis · medium confidence
BranchMelody/FIFA-Texture-Mesh-Editor is sitting at #925 on the trending leaderboard with a pulse of 12/100 with no cross-source channels firing yet — GitHub-stars-only signal so far.
It sits at 68 stars without a fresh weekly delta on record — the trending placement here is steady-state interest in the Python other space rather than a 7-day breakout.
Watch-outs: no tagged release on record (treat as pre-stable).
↻ refreshed 57m ago· next sync in 8m· sourced from 0 channels · 0 mentions / 24h
// RELATED REPOS · CROSS-SOURCE OVERLAP
▌ FAQ · answers from the data spine
What is BranchMelody/FIFA-Texture-Mesh-Editor?
Advanced texture and mesh editor for EA Sports FC / FIFA with support for kits, faces, banners, and 3D models.
Who maintains FIFA-Texture-Mesh-Editor?
Maintained by BranchMelody (the owner) on GitHub.
What language is FIFA-Texture-Mesh-Editor written in?
Primarily Python.
When was FIFA-Texture-Mesh-Editor created? When was the last update?
Created July 17, 2026 · last commit July 18, 2026.
How do I install FIFA-Texture-Mesh-Editor?
Clone the repo:
git clone https://github.com/BranchMelody/FIFA-Texture-Mesh-Editor.gitThen follow the README in the cloned directory.Is FIFA-Texture-Mesh-Editor actively maintained?
yes — but slowing (commits within months)
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//COMMENTS · 0
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