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A fast, space efficient sparse voxel octree implementation with a GPU accelerated mesh voxelization algorithm
CharlieCallahan/charlies_voxel_octree is sitting at #726 on the trending leaderboard with a pulse of 17/100 with no cross-source channels firing yet — GitHub-stars-only signal so far.
It sits at 12 stars without a fresh weekly delta on record — the trending placement here is steady-state interest in the C++ devtools space rather than a 7-day breakout.
Watch-outs: no tagged release on record (treat as pre-stable).
git clone https://github.com/CharlieCallahan/charlies_voxel_octree.gitThen follow the README in the cloned directory.
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