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Silhouette parallax occlusion mapping for three.js WebGPU/TSL - relief that carves mesh outlines, with a fully procedural demo scene
SkyeShark/threejs-silhouette-pom is sitting at #615 on the trending leaderboard with a pulse of 17/100 with no cross-source channels firing yet — GitHub-stars-only signal so far.
It sits at 7 stars without a fresh weekly delta on record — the trending placement here is steady-state interest in the HTML devtools space rather than a 7-day breakout.
Watch-outs: no tagged release on record (treat as pre-stable).
git clone https://github.com/SkyeShark/threejs-silhouette-pom.gitThen follow the README in the cloned directory.
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